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HOME>¸ÖƼ¹Ìµð¾î>Áöºê·¯½¬|ºí·»´õ|C4D|VUE>Áöºê·¯½¬2024 [±âÃʺÎÅÍ ½Ç¹«±îÁö]
  • Áöºê·¯½¬2024 [±âÃʺÎÅÍ ½Ç¹«±îÁö]

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±³Àç ¾øÀÌ? Ãʺ¸ÀÚµµ °¡´É ÇѰ¡¿ä?

±³Àç ¾øÀ̵µ µ¿¿µ»ó°ú ½Ç½À ÀڷḸÀ¸·Î ÇнÀÇÒ ¼ö ÀÖÀ¸¸ç, Ãʺ¸ÀÚµµ ÀÌÇØÇÏ°í µû¶ó¿Ã ¼ö ÀÖµµ·Ï ¼³°èµÈ °­ÀÇÀÔ´Ï´Ù.

¾ËÁö¿ÀÀÇ °­ÀÇÆ¯Â¡Àº ¹«¾ùÀΰ¡¿ä?

¾ËÁö¿À °­ÀÇ´Â ´Ü¼ø ÃÔ¿µº»ÀÌ ¾Æ´Ï¶ó, Àü¹® ÆíÁýÀ¸·Î Çٽɸ¸ ´ã¾Æ ÇнÀ È¿À²À» ³ôÀÎ °­ÀÇÀÔ´Ï´Ù.

ÇÁ·Î±×·¥Àº ¾î¶»°Ô ±¸Çϳª¿ä?

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  • Áöºê·¯½¬2024 ±âÃʺÎÅÍ ½Ç¹«±îÁö Â÷±ÙÂ÷±Ù!
  • 01.30ºÐ Áöºê·¯½¬2024 ½ÃÀÛÇϱâ
    Áöºê·¯½Ã ½ÇÇà ¹× ÆÄÀÏ ÀúÀå, ¸¶¿ì½º Á¶ÀÛ ¹× ¿ÀºêÁ§Æ® ÆíÁý, ±âº» ¸Þ´º ¼³¸íÀ» ÁøÇàÇÕ´Ï´Ù.
    Áöºê·¯½Ã ½ÇÇà/ÆÄÀÏ ÀúÀå/¸¶¿ì½º Á¶ÀÛ/¿ÀºêÁ§Æ® ÆíÁý/±âº» ¸Þ´º
  • 02.30ºÐ Mask, Brush ±âº» ±â´É ¾Ë¾Æº¸±â
    Mask »ç¿ë¹ý, ÀÚÁÖ ¾²´Â Brush, Symmetry¿¡ ´ëÇØ¼­ ÇнÀÇÕ´Ï´Ù.
    Mask »ç¿ë¹ý/ÀÚÁÖ ¾²´Â Brush/Symmetry
  • 03.33ºÐ Polygroup, Brush ÀÚ¼¼È÷ ¾Ë¾Æº¸±â
    Polygroup, Brush, Dynamesh, Create shell, Live boolean¿¡ ´ëÇØ¼­ ½Ç½ÀÇÕ´Ï´Ù.
    Polygroup/Brush/Dynamesh/Create shell/Live boolean
  • 04.33ºÐ Zremesher, Crease, Zmodeler ±âÃÊ
    Zremesher ±âÃÊ ¹× Àû¿ë, Crease ±â´É Ȱ¿ëÇϱâ, Zremesher ÃÖÀûÈ­Çϱâ, Zremesher ¿Í Dynamesh ºñ±³, Zmodeler ±âÃÊ ¼³¸í
    Zremesher ±âÃÊ ¹× Àû¿ë/Crease ±â´É Ȱ¿ëÇϱâ/Zremesher ÃÖÀûÈ­Çϱâ/Zremesher ¿Í Dynamesh ºñ±³/Zmodeler ±âÃÊ ¼³¸í
  • 05.31ºÐ Zmodeler ½ÉÈ­, Divide, Dynamic subdiv ±âÃÊ, Curve brush
    Zmodeler ±â´É ÀÀ¿ëÇϱâ, Divide¿Í Dynamic subdivÀÇ Â÷ÀÌ¿Í Àå´ÜÁ¡, Curve brush ±âÃÊ ¼³¸í, insert multi mesh ½Ç½À
    Zmodeler ±â´É ÀÀ¿ëÇϱâ/Divide¿Í Dynamic subdivÀÇ Â÷ÀÌ¿Í Àå´ÜÁ¡/Curve brush ±âÃÊ ¼³¸í/insert multi mesh ½Ç½À
  • 06.31ºÐ Brush »ç¿ë¹æ½Ä º¯°æ, ´Ù¾çÇÑ Brush ÆÄ¾ÇÇϱâ
    Clip, Slice, Trim, Knife brush ±â´É ¹× ÀÀ¿ë, Rake, Weave1, Slash3, Crumple, Elastic, Blob, Chisel, Morph Target, chisel 3D, Create MultiAlpha Bruch, Chisel Creature, Chisel Organic
    Clip/Slice/Trim/Knife brush ±â´É ¹× ÀÀ¿ë/Rake/Weave1/Slash3/Crumple/Elastic/Blob/Chisel/Morph Target/chisel 3D/Create MultiAlpha Bruch/Chisel Creature/Chisel Organic
  • 07.32ºÐ Geometry, Deformation ±â´É »ìÆìº¸±â
    EdgeLoop, GroupsLoops, Panel Loops, EdgeLoop ÀÀ¿ëÇϱâ, Deformation ±â´É(Unify, Mirror, Smart Resym, Polish)
    EdgeLoop/GroupsLoops/Panel Loops/EdgeLoop ÀÀ¿ëÇϱâ/Deformation ±â´É/Unify/Mirror/Smart Resym/Polish
  • 08.35ºÐ Deformation, Gizmo Soft Deformation, Extract, Meshballon ±â´É »ìÆìº¸±â
    Size, Bend, SBend, Skew, SSkew, RFlatten, Flatten, SFlatten, Twist, Taper, Squeeze, noise, Smooth, Inflate, Infate Balloon, Spherize, Gravity, Perspective, Extract, Panal Loop ÀÀ¿ë, Meshballon ¹× MeshExtrude¸¦ ÀÌ¿ëÇÑ ¿ÀºêÁ§Æ® ¸¸µé±â
    Size/Bend/SBend/Skew/SSkew/RFlatten/Flatten/SFlatten/Twist/Taper/Squeeze/noise/Smooth/Inflate/Infate Balloon/Spherize/Gravity/Perspective/Extract/Panal Loop ÀÀ¿ë/Meshballon ¹× MeshExtrude¸¦ ÀÌ¿ëÇÑ ¿ÀºêÁ§Æ® ¸¸µé±â
  • 09.36ºÐ Çϵ弭ÆäÀ̽º ¸ðµ¨¸µ - ¾Ë¶÷½Ã°è
    Zmodeler¸¦ ÀÌ¿ëÇØ ¸öü ¹× ½Ã°è ¹Ù´Ã ¸¸µé±â, ½Ãħ°ú ºÐħ, ¼ýÀÚ Ç¥ÇöÇϱâ
    Zmodeler¸¦ ÀÌ¿ëÇØ ¸öü/½Ã°è ¹Ù´Ã ¸¸µé±â/½Ãħ°ú ºÐħ/¼ýÀÚ Ç¥ÇöÇϱâ
  • 10.34ºÐ Çϵ弭ÆäÀ̽º ¸ðµ¨¸µ - ¾Ë¶÷½Ã°è
    Zmodeler¸¦ ÀÌ¿ëÇØ ½Ã°è ´Ù¸® ¹× µðÅ×ÀÏ Ç¥ÇöÇϱâ, ÀçÁú ¹× Ä÷¯ ¼³Á¤
    Zmodeler¸¦ ÀÌ¿ëÇØ ½Ã°è ´Ù¸®/µðÅ×ÀÏ Ç¥ÇöÇϱâ/ÀçÁú ¹× Ä÷¯ ¼³Á¤
  • 11.33ºÐ Çϵ弭ÆäÀ̽º ¸ðµ¨¸µ - ¾Ë¶÷½Ã°è, MicroMesh ±âÃÊ
    ¾Ë¶÷½Ã°è ¸ðµ¨¸µ ¸¶¹«¸®, MicroMesh ±âÃÊ ¹× ÀÀ¿ë
    ¾Ë¶÷½Ã°è ¸ðµ¨¸µ ¸¶¹«¸®/MicroMesh ±âÃÊ ¹× ÀÀ¿ë
  • 12.31ºÐ NanoMesh, Brush ÆíÁý
    NanoMesh ±âÃÊ ¹× ÀÀ¿ë, Brush ¼³Á¤ º¯°æÇϱâ(curve, depth, gravity strength, auto masking, Create InsertMesh)
    NanoMesh ±âÃÊ ¹× ÀÀ¿ë/Brush ¼³Á¤ º¯°æÇϱâ/curve/depth/gravity strength/auto masking/Create InsertMesh
  • 13.34ºÐ Curve Mode, Zsphere ±âÃÊ
    Curve Mode ±âÃÊ ¹× ÀÀ¿ë, Zsphere ±âÃÊ ¹× ÀÀ¿ë, Zsketch »ç¿ë¹ý
    Curve Mode ±âÃÊ ¹× ÀÀ¿ë/Zsphere ±âÃÊ ¹× ÀÀ¿ë/Zsketch »ç¿ë¹ý
  • 14.36ºÐ Retopology, Polypaint, Spotlight Projection, UV Master
    Zsphere¸¦ ÀÌ¿ëÇÑ Retopology »ç¿ë¹ý, ¿ÀºêÁ§Æ®¿¡ Ä÷¯ ÀÔÈ÷±â(Polypaint), ¿ÀºêÁ§Æ®¿¡ ÅØ½ºÃÄ À̹ÌÁö Åõ»çÇϱâ(Spotlight Projection), ¸Ê ÆîÄ¡±â(UV Master)
    Zsphere¸¦ ÀÌ¿ëÇÑ Retopology »ç¿ë¹ý/¿ÀºêÁ§Æ®¿¡ Ä÷¯ ÀÔÈ÷±â(Polypaint)/¿ÀºêÁ§Æ®¿¡ ÅØ½ºÃÄ À̹ÌÁö Åõ»çÇϱâ(Spotlight Projection)/¸Ê ÆîÄ¡±â(UV Master)
  • 15.34ºÐ ÀÀ¿ë ¸ðµ¨¸µ - Lego Figure ¸¸µé±â
    Lego Figure ¸ðµ¨ »óÀÇ ¹× ´Ù¸®, ÆÈ ¸¸µé±â
    »óÀÇ ¸¸µé±â/´Ù¸® ¸¸µé±â/ÆÈ ¸¸µé±â
  • 16.40ºÐ ÀÀ¿ë ¸ðµ¨¸µ - Lego Figure ¸¸µé±â
    Lego Figure ¸ðµ¨ ¼Õ, ¸Ó¸®, ¾ó±¼ Ç¥Á¤, µ¿ÀÛ ¼³Á¤
    ¼Õ/¸Ó¸®/¾ó±¼ Ç¥Á¤/µ¿ÀÛ ¼³Á¤
  • 17.33ºÐ ½Ã¹Ä·¹À̼Ç
    Dynamic ±âÃÊ ¹× ÀÀ¿ë
    Dynamic ±âÃÊ/Dynamic ÀÀ¿ë
  • 18.33ºÐ DynamicÀ» ÀÌ¿ëÇÑ ¿Ê Á¦ÀÛÇϱâ
    Ä¡¸¶ ¸¸µé±â, ¿øÇǽº ¸¸µé±â
    Ä¡¸¶ ¸¸µé±â/¿øÇǽº ¸¸µé±â
  • 19.32ºÐ Material ¹× Lighting ¼³Á¤, Hair Á¦ÀÛ
    Matcap, Standard Material ¼³Á¤ ¹× ÀÀ¿ë, Light ¼¼ÆÃ ¹× À̹ÌÁö ÀúÀå, CurveTube brush¸¦ ÀÌ¿ëÇÑ hair Á¦ÀÛÇϱâ
    Matcap/Standard Material ¼³Á¤ ¹× ÀÀ¿ë/Light ¼¼ÆÃ ¹× À̹ÌÁö ÀúÀå/CurveTube brush¸¦ ÀÌ¿ëÇÑ hair Á¦ÀÛÇϱâ
  • 20.29ºÐ BasRelief, Turntable, Macro
    BasRelief¸¦ ÀÌ¿ëÇØ Ç¥¸é¿¡ ¾ç°¢ »õ±â±â, Turntable ±â´ÉÀ» ÀÌ¿ë ¿µ»ó ³ìÈ­Çϱâ, Macro ±â´ÉÀ» ÀÌ¿ë ÀÛ¾÷À» ´Ü¼øÈ­Çϱâ
    BasRelief¸¦ ÀÌ¿ëÇØ Ç¥¸é¿¡ ¾ç°¢ »õ±â±â/Turntable ±â´ÉÀ» ÀÌ¿ë ¿µ»ó ³ìÈ­Çϱâ/Macro ±â´ÉÀ» ÀÌ¿ë ÀÛ¾÷À» ´Ü¼øÈ­Çϱâ

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