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01.24ºÐ
3D ¿ÏÀü Á¤º¹ FUSION360 - Chapter 1
Tool, Getting Started, View Cube, Browser, Marking Menu, Display Settings, Grid and Snaps, Time Line, Select
Data Panel/Åø¹Ù/Getting Started/ºä Å¥ºê/ºä Å¥ºê ¸Þ´º/Browser/ÀÛ¾÷ ¸Þ´º/³×ºñ°ÔÀÌ¼Ç ¹Ù/Display Settings-Visual Style/Display Settings-Environment/Display Settings-Effect/Grid and Snaps /Grid Settings/ŸÀÓ¶óÀÎ/Select/Åø¹Ù ¸Þ´º µî·Ï/Á¦°Å/Åø¹Ù ÃʱâÈ
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02.23ºÐ
3D ¿ÏÀü Á¤º¹ FUSION360 - Chapter 2
ȸéÁ¦¾î, Create Sketch, Line, Circle, AArc, Polygon, Ellipse, Slot, Spline, Conic curve, Text
ȸéÁ¦¾î¹æ¹ý/¼±Åà ¹æ¹ý/È®´ë¿Í Ãà¼Ò, Orbit, Pen, ¿ÀºêÁ§Æ® Àüü º¸±â/½ºÄÉÄ¡ ÇÏ´Â ¹æ¹ý/¿ÀºêÁ§Æ®¿¡ ½ºÄÉÄ¡ ÇÏ´Â ¹æ¹ý/½ºÄÉÄ¡ ³¡³»´Â ¹æ¹ý/LineÀ» ÀÌ¿ëÇÑ Á÷¼± »ý¼º/LineÀ» ÀÌ¿ëÇÑ È£ »ý¼º/Rectangle/Circle/Arc/Polygon/Ellipse/Slot/Spline/Conic curve/Text
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03.25ºÐ
3D ¿ÏÀü Á¤º¹ FUSION360 - Chapter 3
Fillet, Trim, Extend, Break, Offset, Mirror, Circular Pattern, Rectangular Pattern, Project, Dimension, Sketch Palette Options, Constraints
Fillet/Trim/Extend/Break/Offset/Mirror/Circular Pattern/Rectangular Pattern/Project / Include/Intersect/Sketch Dimension/Sketch Palette Option/Look At/Sketch Grid, Snap/Slice, Show Profile, Show Point, Show Constraints, 3D Sketch/Coincident, Collinear, Concentric/Midpoint, Fix/Unfix, Parallel, Perpendicular/Horizontal/Vertical, Tangent, Smooth, Equal, Symmetry
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04.24ºÐ
FUSION360 CREATE SOLID - Chapter 1
Constraints, Sketch ½Ç½À, Create, Box, Cylinder, Sphere, Torus, Coil, Pipe
±¸¼ÓÁ¶°Ç/ÆòÇà ±¸¼ÓÁ¶°Ç/Áß°£Á¡ ±¸¼ÓÁ¶°Ç/Concentric/½ºÄÉÄ¡ ½Ç½À/Ä¡¼ö ÀÔ·Â, Fillet/Center to Center Slot, Ä¡¼ö ÀÔ·Â/Create ¸Þ´º/Create Form/New Component/Box/Cylinder/Sphere/Torus/Coil/Pipe
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05.26ºÐ
FUSION360 CREATE SOLID - Chapter 2
Extrude, Revolve, Sweep, Loft, Rib, Web, Hole
Extrude/Revolve/Sweep/Loft/Loft-Rails/Rip/Rip Options/Web/Web Options/Hole/Hole Type
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06.26ºÐ
FUSION360 CREATE SOLID - Chapter 3
Thread, Rectangular Pattern, Circular Pattern, Patern in Path, Mirror, Press Pull, Fillet, Rule Fillet, Chamfer, Shell, Draft, Scale, Combine, Replace Face
Thread/Rectangular pattern/Circular Pattern/Pattern to Path/mirror/Modify/Press Pull/Offset Faces/Fillet/Fillet Type/Corner Type/Rule Fillet/Chamfer/Chamfer Type/Shell/Draft/Scale/Scale Type/Combine/Operation-Join/Operation-Cut/Operation-Intersect/Replace Face/Extrude
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07.24ºÐ
FUSION360 CREATE SOLID - Chapter 4 & CONSTRUCT
Split Face, Split Body, Silhouette Split, Move, Align, Material & Appearance, Plane »ý¼º¹æ¹ý, Axis »ý¼º¹æ¹ý, Point »ý¼º¹æ¹ý
¸é ºÐÇÒ/Ectrude/Split Dace/Split Body/Silhouette Split/Move/Á¤·Ä Align/Physical Material/Appearance/Manage Marerials/Delete/Computer All/Change Parameters/Construct/Offset Plane/Plane At Angle/Tangent Plane/Midplane/Plane Through Two Edges/Plane Through Three Points/Plane Tangent To Face At Point/Plane Along Path/Axis Through Cyilnder/Axis Perpendicular At Point/Axis Through Two Planes/Axis Through Two Points/Axis Through Edges/Axis Perpendicular To Face At Point/Point At Vertex/Point Through Two Edges/Point Through Three Planes/Point At Center Of Circle/Point At Edge And Plane
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08.22ºÐ
FUSION360 PRACTICE EXAMPLE 1
CREATE SOLID °úÁ¤¿¡¼ ¹è¿î TOOLµéÀ» Ȱ¿ëÇÏ¿© ´ÜÁö(Ç׾Ƹ®) ¿¹Á¦¸¦ Á¦ÀÛÇÏ´Â ½Ç½À °úÁ¤
¹°Ã¼ ¸¸µé±â/¿ø ±×¸®±â/Offset Plane 1/Center Diameter Circle/Offset Plane 2/Loft/Shell/Chamfer/Extrude 1/Project/Extrude 2/Move/Cylinder/Draft/Combine/Fillet 1/Press Pull/Fillet 2/Render /Save/Settings
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09.19ºÐ
FUSION360 PRACTICE EXAMPLE 2
½Ç½À ¿¹Á¦ ÁøÇà - ³¿ºñ¹Þħ ¸ðµ¨¸µ ½Ç½À, ´ë¾ß ¸ðµ¨¸µ ½Ç½À
³¿ºñ ¹Þħ ¸¸µé±â/Polygon/Extude 1/¿øÇü¸¸µé±â/Sketch/¿øÇü ÆÐÅÏ º¹»çÇϱâ/Circular Pattern/Extude 2/Ȩ ¸¸µé±â/Pipe/Fillet/Rule Fillet/Appearance/´ë¾ß ¸¸µé±â/Line/Revolve/Shell/Pipe/Extude/Fillet/Appearance/°á°ú È®ÀÎ
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10.25ºÐ
FUSION360 PRACTICE EXAMPLE 3
½Ç½À ¿¹Á¦ ÁøÇà - ÇÁ¶óÀÌÆÒ ¸ðµ¨¸µ ½Ç½À, ½ºÅÙ·¹½º ÄÅ ¸ðµ¨¸µ ½Ç½À, ¸Ó±×ÄÅ ¸ðµ¨¸µ ½Ç½À
ÇÁ¶óÀÌÆÒ ¸¸µé±â/Shell/Rip 1/Offsetplane 1/Rip 2/Offsetplane 2/Rip 3/¼ÕÀâÀÌ ¸¸µé±â/Offsetplane 3/»ç°¢Çü ¸¸µé±â/Extude/Pipe/Rule Fillet/Fillet/Appearance/Scene settings/½ÉÇÃÄÅ ¸¸µé±â/Offsetplane/Loft/Shell/Fillet/Appearance/Scene settings/¸Ó±×ÄÅ ¸¸µé±â/Offsetplane/Loft/Shell/Fillet 1/Pipe/Fillet 2/Spline/Offset/line/Extude/Fillet 3/Appearance/Scene settings
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11.25ºÐ
FUSION360 RENDERING
Physical Material, Appearance, Scene Settings, Decal, Texture Map Controls, In-Canvas Render, Capture Image, Render, Rendering Gallery
Rander »ìÆìº¸±â/Setup/Scene Settings/Environment/Ground/Environment library/Decal/Opacity/Texture Map Controls/Projection Type/In-Canvas Render/Lock View/Capture Image/Save As/°á°úÈ®ÀÎ/Rander Settings/Custom/Rander On Save/°á°úÈ®ÀÎ
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12.24ºÐ
FUSION360 LIGHTING & RENDERING
½Ç½À ¿¹Á¦ ÁøÇà - Á¶¸í ÀçÁú ·»´õ¸µ ½Ç½À, À½°¢°ú ¾ç°¢ ½Ç½À
Á¶¸í¸¸µé±â/Box/Sketch/Revolve/Shell/Sphere, Move/Rander/Appearance/°á°úÈ®ÀÎ/¹Ù´Ú ¸é º¯°æ/º¯°æÈÄ °á°úÈ®ÀÎ/´Ù¸¥ ÇüÅÂÀÇ Á¶¸í ¸¸µé±â/box/Sketch/Extude/¼±¹Ý ¸¸µé±â/Sphere/Rander, Appearance/°á°úÈ®ÀÎ/º® ÀçÁúº¯°æ/º¯°æÈÄ °á°úÈ®ÀÎ/±ÛÀÚ (¾ç°¢,À½°¢)³Ö±â/Text/Press Pull, Extrude/Fillet
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13.26ºÐ
MODELING & RENDERING PRACTICE 1
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - º¥Ä¡ÀÇÀÚ, ½ÉÇü±¹Ý, ¿øÇü º®°Å¿ï
º¥Ä¡ÀÇÀÚ ¸¸µé±â/Sketch/Offset/Extude/Create Copy/Extude/To Object/ÀÇÀÚ ¹Þħ ¸¸µé±â/Extude/Extude/To Object/Rule Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/½ÉÇü±¹Ý ¸¸µé±â/Box/Shell/Press Pull, Extrude/Copy/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/º®°Å¿ï ¸¸µé±â/Box/Extude/Move/Loft/Shell/Rib/Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ
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14.27ºÐ
MODELING & RENDERING PRACTICE 2
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - Ã¥»ó, ÆÄÀÌÇÁ ¼±¹Ý
Ã¥»ó ¸¸µé±â/2-Point Rectangle/Offset/Extude, Copy/Extude/To Object/Ã¥»ó ¸ðÅüÀÌ ²Ù¹Ì±â/Offset/Move/Loft/Rule Fillet/Ã¥»ó ÁöÁö´ë Fillet/Ã¥»ó ´Ù¸® ¹Þħ´ë ¸¸µé±â/Move, Loft, Fillet/Copy/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/ÆÄÀÌÇÁ ¼±¹Ý ¸¸µé±â/Extude/Circular Pattern/Extude/Cut/Extude/Join, Fillet/ÆÄÀÌÇÁ ¸¸µé±â/Pipe/New Body/Move/Create Copy/¼±¹Ý ¸¸µé±â Box/Rule Fillet/°¡»ó º® »ý¼º Box/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ
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15.37ºÐ
MODELING & RENDERING PRACTICE 3
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - È£·ç¶ó±â, 3´Ü ÆÄÀÌÇÁ¼±¹Ý
È£·ç¶ó±â ¸¸µé±â/Fillet/Offset/Tangent/Extude/Project/Extude/Mirror/Move/Pipe/Extude/Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/3´Ü ÆÄÀÌÇÁ ¼±¹Ý ¸¸µé±â/¿ø ±×¸®±â/Extude/ÆÄÀÌÇÁ ¸¸µé±â/Extude/Pipe/Extude/Extude, New Body/¼±¹Ý ¸¸µé±â/Move, ȸÀü/ÆÄÀÌÇÁ À§Ä¡Àâ±â 1/Fillet/Fillet, Radius/Extude/Fillet/ÆÄÀÌÇÁ À§Ä¡Àâ±â 2/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ
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16.32ºÐ
MODELING & RENDERING PRACTICE 4
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - ³ª¹« °Å¿ï, ²Éº´
ÈÀå´ë °Å¿ï ¸¸µé±â/»ç°¢Çü ±×¸®±â/Spline/Fillet/Offset/Extude/¹Þħ´ë ¸¸µé±â/Spline/Mirror/Extude/Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/²Éº´ ¸¸µé±â/Circumscribed Polygon/Plane at Angle/Extude/Circular Pattern/Extude/Shell/Combine/Pipe/Project/Pipe/Extude/Shell, Fillet, Rule Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ
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17.43ºÐ
MODELING & RENDERING PRACTICE 5
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - ÆÇ¸Å´ë, ·¹°í »ç¶÷ ¸ðÇü
ÆÇ¸Å´ë ¸¸µé±â/Extude, Symmetric/¹Ù´Ú ¸¸µé±â/Rectangle Center/Extude/Fillet/Extude/Shell/Move, Copy/Mirror/Spline/Extude/Text, Font/Extude/Move/Ellipse/Extude, Symmetric/Text/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/·¹°í»ç¶÷ ¸¸µé±â/Extude, Symmetric/Offset/Extude/Move/Extude, Cut/Sketch, Project/Extude/Sketch/Extude/Offset/Move/Extude, Symmetric/Trim, Extude, Cut/Fillet/Shell/Fillet/Combine/Mirror/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ
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18.38ºÐ
MODELING & RENDERING PRACTICE 6
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - Á¾ÀÌÄŠȦ´õ, ¿¬ÇÊ
Á¾ÀÌÄŠȦ´õ ¸¸µé±â/Sketch Dimension/Revolve/Shell/Offset/Intersect/Offset/Revolve/Fillet/¹°ÀÌ ´ã±ä È¿°ú ³»±â/Revolve/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/¿¬ÇÊ ¸¸µé±â/Dimension/Mirror/Sketch Arc/Fix, Unfix/Dimension/Revolve/Move, Set Pivot on off/Patch, Extude/Split Body/Create Copy/Extude/Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ
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19.38ºÐ
MODELING & RENDERING PRACTICE 7
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - ½Å¹ß ¼±¹Ý, µå¶óÀ̹ö
¼±¹Ý ¸¸µé±â/Trim/Repeat Fillet/Extude/Web/Mirror/Project/Ä¡¼ö º¯°æ/Offset/Extend/Dimension/Extude/Rectangular Pattern/Move, Copy/Extude /Fillet, Rule Fillet/Combine/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/µå¶óÀ̹ö ¸¸µé±â/3-Point Arc/Revolve/Fillet/°¡»óÀÇ ¼± ¸¸µé±â/Extude, Fillet/Circular Pattern/Revolve/Fillet/Hole/Chamfer/Extude/Fillet/Extude/Fillet/Circular Pattern/Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ
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20.46ºÐ
MODELING & RENDERING PRACTICE 8
¸ðµ¨¸µ°ú ·»´õ¸µ ½Ç½À - °¡À§, ÀÎÅ׸®¾î Á¶¸í
°¡À§ ¸¸µé±â/Attached Canvas/Canvas opacity/Extude/±¸¸Û ¸¸µé±â/Extude/Plane Along Path/Extude/Fillet/Spline/Extude/Create Capy/New Component/Rigid group/Joint/Edit Joint Limits/Extude/Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ/ÀÎÅ׸®¾î Á¶¸í ¸¸µé±â/Revolve/Offset Plane/Split Body/Extude/Shell/Offset Plane/Project/Parallel/Extude/Intersect/Circular pattrn/ÆÐÅÏ ¼öÁ¤/Combine/Extude/Fillet/³»ºÎ Á¶¸í ¸¸µé±â/Revolve, Fillet/Rander, Appearance/Scene Settings/°á°úÈ®ÀÎ